| There are a few technical difficulties with bringing a | | | | This co-operation between Blizzard and Microsoft is |
| MMO to both the PC and a console. The main | | | | interesting to hear about in conjunction with the fact |
| problem is the controller. A PC based MMO has a | | | | that Blizzard is currently working on a next generation |
| whole keyboard to play with while a console is limited | | | | MMO. Could Blizzards new MMO be the first MMO to |
| to around 12 buttons. Additionally the mouse of a | | | | come to both PC and consoles. The hardware would |
| computer can provide much greater aim than having | | | | likely be an optional accessory to purchase along with |
| to scroll using the buttons on a controller. Can the | | | | the game. |
| keyboard and mouse be improved upon further | | | | At this point we do not know how far along the |
| though? How about a new type of input device that | | | | development process the input device is, but we can |
| provides the functionality of a keyboard and the aim | | | | be pretty sure that it is happening. I doubt that it will |
| of a mouse in one? | | | | be a simple keyboard and mouse extension, it is |
| Blizzard Entertainment have disclosed that they are | | | | more likely to utilize additional technology such as the |
| working on a solution to this problem with Microsoft | | | | tilt sensors adopted by the Nintendo Wii. |
| whom produce the Xbox 360 console. A likely | | | | Expect to hear more about this later in the year at |
| outcome of this is a new type of input device, | | | | Blizzcon when Blizzard are expected to announce |
| specifically designed for the consoles, that will provide | | | | their next generation game. |
| the functionality required for MMOs. | | | | |